Apex Compute has introduced Apex Neural Rendering (ANR), a cross-platform suite designed to compete with NVIDIA's DLSS technology through faster frame generation and broader hardware compatibility. The company's current beta focuses on its Frame Generation (FG) component, while its Super Resolution (SR) and Ray Reconstruction (RR) models remain in development.
According to internal benchmarks from Apex Compute, the ANR Frame Generation component demonstrates significant performance and efficiency gains. On a GeForce RTX 5090 at 4K resolution, ANR's 2X mode requires 1.01 milliseconds per generated frame, compared to 1.26 ms for NVIDIA DLSS. In 4X mode, the processing time for ANR dropped to 0.61 ms, while NVIDIA's figure was 0.82 ms. The company also reported a 62% reduction in VRAM usage, claiming ANR requires 214 MB compared to NVIDIA's 562 MB at 4K.
A primary differentiator for the suite is its extensive hardware support. While NVIDIA's official frame generation is limited to RTX 40 and 50 series GPUs, ANR is compatible with NVIDIA GeForce GTX 16 and RTX 20/30/40/50 Series, AMD Radeon RX 5000/6000/7000/9000 Series, Steam Deck, Intel Arc A-Series and B-Series, and Apple silicon via a Metal test kit for macOS 26 and newer. The software supports Windows 10/11, Linux, and SteamOS through Proton.














